Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – loading pictures


LiveCode can call upon the native photo library and camera apps. We will test both of these on Android and iOS, but of course only if your device has some saved images, and a camera. For the Kindle Fire, which doesn't have a camera, make sure to save some pictures into the Gallery app, so that we can at least try loading those.

  1. Copy the Test button from the DatePicker card, and paste it twice onto the Pictures card. Change the name of the buttons to Test Camera and Test Library.

  2. Edit the script of the Test Camera button to the following:

    on mouseUp
       mobilePickPhoto "camera"
    end mouseup
  3. Edit the script of the Test Library button to the following:

    on mouseUp
       mobilePickPhoto "library"
    end mouseup
  4. As we test the loading of pictures, the image that is loaded will cover the test buttons, stopping us from returning to the menu card. To solve this issue, add this to the card script:

    on mouseup
       if word 1 of the target is "image" then delete the target
    end mouseup...