Book Image

CCENT/CCNA: ICND1 100-105 Certification Guide

By : Bekim Dauti
Book Image

CCENT/CCNA: ICND1 100-105 Certification Guide

By: Bekim Dauti

Overview of this book

CCENT is the entry-level certification for those looking to venture into the networking world. This guide will help you stay up-to date with your networking skills. This book starts with the basics and will take you through everything essential to pass the certification exam. It extensively covers IPv4 and IPv6 addressing, IP data networks, switching and routing, network security, and much more—all in some detail. This guide will provide real-world examples with a bunch of hands-on labs to give you immense expertise in important networking tasks, with a practical approach. Each chapter consists of practice questions to help you take up a challenge from what you have procured. This book ends with mock tests with several examples to help you confidently pass the certification. This Certification Guide consists of everything you need to know in order to pass the ICND 1 100-105 Exam, thus obtaining a CCENT certification. However, practicing with real switches and routers or a switch or router simulator will help you succeed.
Table of Contents (18 chapters)
10
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Appendix G: Graphical Network Simulator-3 (GNS3)

Computer network architectures

When talking about computer networks, actually we are talking about the essential and broader concept of the elements that make up a computer network. In this form of discussion, while the computer network types deal with the area coverage, the physical and logical topologies deal with the physical arrangement and logical structure of the computer network. Having said that, the computer network architecture represents the computer network design that allows the computer network components to communicate with one another.

You can learn more about computer network architectures at https://it.toolbox.com/blogs/craigborysowich/network-architecture-types-092110.

Peer-to-peer networking (P2P)

Peer-to-peer is a computer network in which the participating computers do not play the predefined roles in the network, but instead they change roles from client to server, and vice versa, based on the actual activity on the network. For example, if computer A is accessing resources from computer B, then computer A acts as the client, while computer B acts as the server. After some time, if computer B accesses resources from computer A, then computer B becomes a client and computer A becomes a server. As you may notice, they switch roles based on who is requesting and who is providing a resource on the network. Figure 1.18 presents an example of peer-to-peer networking:

Figure 1.18. Peer-to-peer computer network

Client/server networking

Client/server is a computer network in which participating computers have a predefined role. That means that, in this computer network architecture, computers that access resources act as clients, while computers that provide resources act as servers. In general, this is a computer network architecture with dedicated servers that provide resources on the network. Midsize and enterprise computer networks are the best example of the client/server computer network. Figure 1.19 presents an example of client/server networking:

Figure 1.19. Client/server computer network