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Practical Convolutional Neural Networks

Practical Convolutional Neural Networks

By : Mohit Sewak, Karim, Pradeep Pujari
1.5 (6)
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Practical Convolutional Neural Networks

Practical Convolutional Neural Networks

1.5 (6)
By: Mohit Sewak, Karim, Pradeep Pujari

Overview of this book

Convolutional Neural Network (CNN) is revolutionizing several application domains such as visual recognition systems, self-driving cars, medical discoveries, innovative eCommerce and more.You will learn to create innovative solutions around image and video analytics to solve complex machine learning and computer vision related problems and implement real-life CNN models. This book starts with an overview of deep neural networkswith the example of image classification and walks you through building your first CNN for human face detector. We will learn to use concepts like transfer learning with CNN, and Auto-Encoders to build very powerful models, even when not much of supervised training data of labeled images is available. Later we build upon the learning achieved to build advanced vision related algorithms for object detection, instance segmentation, generative adversarial networks, image captioning, attention mechanisms for vision, and recurrent models for vision. By the end of this book, you should be ready to implement advanced, effective and efficient CNN models at your professional project or personal initiatives by working on complex image and video datasets.
Table of Contents (11 chapters)
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History of CNNs

There have been numerous attempts to recognize pictures by machines for decades. It is a challenge to mimic the visual recognition system of the human brain in a computer. Human vision is the hardest to mimic and most complex sensory cognitive system of the brain. We will not discuss biological neurons here, that is, the primary visual cortex, but rather focus on artificial neurons. Objects in the physical world are three dimensional, whereas pictures of those objects are two dimensional. In this book, we will introduce neural networks without appealing to brain analogies. In 1963, computer scientist Larry Roberts, who is also known as the father of computer vision, described the possibility of extracting 3D geometrical information from 2D perspective views of blocks in his research dissertation titled BLOCK WORLD. This was the first breakthrough...

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