Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learning LibGDX Game Development- Second Edition
  • Table Of Contents Toc
Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

By : Suryakumar B Nair, Andreas Oehlke
3.5 (11)
close
close
Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

3.5 (11)
By: Suryakumar B Nair, Andreas Oehlke

Overview of this book

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.
Table of Contents (16 chapters)
close
close
15
Index

Summary

We learned a lot about LibGDX in this chapter and all the other bits and bobs to prepare your system for multi-platform game development, specifically on the following points:

  • We discussed every step in great detail to successfully download, install, and configure all the required software components: JDK, Eclipse, LibGDX, Android SDK, and additional Eclipse plugins for Android, HTML5/GWT, and RoboVM.
  • We learned how to use the project setup tool that comes with LibGDX to easily generate all the required Eclipse projects for a new application and how to import them. We also learned what a game needs to come alive.
  • We found out why planning game projects is so important.
  • We also saw how to plan a game project by writing an outline.

In Chapter 2, Cross-platform Development – Build Once, Deploy Anywhere, we will learn more about how to deploy and run a LibGDX application on all supported target platforms. Building on this knowledge, we will finally jump to the first code examples where the magic happens and take a closer look at it to find out how it works.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Learning LibGDX Game Development- Second Edition
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon