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  • Book Overview & Buying Learning Cocos2d-JS Game Development
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Learning Cocos2d-JS Game Development

Learning Cocos2d-JS Game Development

By : Emanuele Feronato
3.9 (11)
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Learning Cocos2d-JS Game Development

Learning Cocos2d-JS Game Development

3.9 (11)
By: Emanuele Feronato

Overview of this book

If you are a Java developer who wants to learn about Java EE, this is the book for you. It's also ideal for developers who already have experience with the Java EE platform but would like to learn more about the new Java EE 7 features by analyzing fully functional sample applications using the new application server WildFly.
Table of Contents (11 chapters)
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9
9. Creating Your Own Blockbuster Game – A Complete Match 3 Game
10
Index

Chapter 5. Become a Musical Maestro

Although you might think the games you created while reading this book are complete, they lack some kind of atmosphere due to a simple reason: they are mute.

No sounds, no background music, nothing. A complete, fully polished game must have background music and sound effects, and that's what you are going to learn in this chapter.

Follow me, and you will be able to:

  • Add sound effects to your games
  • Add background music to your games
  • Loop sounds
  • Start and stop sounds
  • Changing the volume of music and sound effects

Also, just because the more you learn the better it is, you will also see how to create option menus.

Now, surf the Web and choose some great music and sound effects.

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Learning Cocos2d-JS Game Development
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