Book Image

Cocos2d Game Development Essentials

Book Image

Cocos2d Game Development Essentials

Overview of this book

Table of Contents (13 chapters)

Chapter 2. Nodes, Sprites, and Scenes

In the last chapter, you went through the introduction of Cocos2d template. You had a look at your first nodes, and sprites, and learned how to move between scenes. In this chapter, you will get into more detail on how these elements work and what can be done with them. You will also create your first mini game to begin with, to see how the pieces all come together.

In this chapter, you will learn:

  • How to build blocks of Cocos2d nodes

  • How to display images on the screen

  • How to layout your scene

  • How to change between different scenes