Book Image

Mastering Unity Scripting

By : Alan Thorn
Book Image

Mastering Unity Scripting

By: Alan Thorn

Overview of this book

Table of Contents (17 chapters)
Mastering Unity Scripting
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 10. Source Control and Other Tips

This chapter considers three main tips and tricks to script in C# or to work with scripts. These tips are themselves powerful and important but do not belong squarely in any of the previous chapters, which are divided mainly by subject matter. The tips are listed here in no particular order and their main justification for inclusion is based largely on their usefulness, and also because their documentation elsewhere is sparse and often inconclusive. Consequently, this chapter reads as a useful collection of did-you-know tips and tricks, which taken together, offer knowledge that is substantial and practical. The three tips cover:

  • Git revision control

  • Resource folders and externals files

  • Loading and saving games