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  • Book Overview & Buying Mastering Unity Scripting
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Mastering Unity Scripting

Mastering Unity Scripting

By : Alan Thorn
4.5 (14)
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Mastering Unity Scripting

Mastering Unity Scripting

4.5 (14)
By: Alan Thorn

Overview of this book

Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Table of Contents (12 chapters)
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11
Index

Using the profiler


One additional tool that's used partly for debugging and partly for optimization is the Profiler window, which is available only in Unity Pro by clicking on the Profiler tab in Window in the application menu, as shown in the following screenshot. In short, the profiler gives you a statistical top-down view of how time and workload is distributed across the different parts of your game and across system hardware components, such as the CPU and graphics card. Using profiler, you can determine, for example, how much time is consumed by camera rendering in the scene compared to physics calculations or to audio functionality, as well as to other categories. It lets you measure performance, compare numbers, and assess where performance can be improved. The profiler is not really a tool that alerts you to the presence of bugs in your code specifically. However, if you're experiencing performance problems in running the game, such as lags and freezes, then it could guide you to...

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Mastering Unity Scripting
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