Book Image

Learning Unity iOS Game Development

Book Image

Learning Unity iOS Game Development

Overview of this book

Table of Contents (14 chapters)
Learning Unity iOS Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
6
Main Menu, iAds, Leaderboards, Store Purchases, and Achievements
Index

Summary


In this chapter, we looked at basics of how to set up Unity and the iTunes network in order to create the iOS game. Apple has come a long way since the inception of iOS development, but the process can still be quite tedious.

In the next chapter, we will go through the game and begin to develop the input controller, which will be used to manipulate our game by the end user.