Book Image

Learning Unity iOS Game Development

Book Image

Learning Unity iOS Game Development

Overview of this book

Table of Contents (14 chapters)
Learning Unity iOS Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
6
Main Menu, iAds, Leaderboards, Store Purchases, and Achievements
Index

About the Reviewers

Chris Avellis has loved games ever since the Atari era. He began with Neopets way back in the early 2000s, making games and applications in Flash before moving on to working for a Facebook game company. Chris then proceeded to web development and eventually came back to games using Unity. He is currently working for codeSpark, Inc. on The Foos, an award-winning game that teaches kids computer science. In his spare time, Chris enjoys studying Japanese, playing board games, doing art and animation, playing on his PlayStation, and working on mobile games with Unity. You can check out his work at http://www.chrisavellis.com/.

Luís Pedro Fonseca is an interactive developer from Oporto, Portugal with over a decade of experience in working with a multitude of technologies ranging from Unity to Flash and HTML5. For several years now, he has focused strongly on gaming and mobile. At the same time, Luís worked for high-profile companies such as FOX Broadcasting Company, Microsoft, Riot Games, EMC, and many others, creating a wide range of interactive projects that are experienced by millions of users.

You can find more about Luís' work on his personal blog at www.luispedrofonseca.com.

Fabian Rastorfer is the founder and CEO of Fabraz, a company that excels in digital design and development. Fabian graduated in design and technology from Parsons School of Design and was the creator behind the hit iOS game Cannon Crasha which was critically acclaimed and featured by Apple numerous times. His second game, The Wild Wild Pixel, also gained significant appraisal from the press and was given the green light on Steam. His newest title, Planet Diver, will be released in late 2015. Fabian is also the steady hand behind The Tale of Aeria, which is currently gaining over 2,000 views a day. He has done design work for Zaha Hadid, Baz Luhrmann, Conan O'Brian, Wired, ProHelvetia, Photoshop Creative, Samsung, Citibank, Maybelline, Sony Music Entertainment, Google, and more. Fabian is all about entertainment and experimenting in every possible media.

Ranpariya Ankur J. {PAHeartBeat} is a programmer by heart and passion and a game programmer by profession. He has a vast experience in working with different programming languages and another 6 years of experience in programming, where he worked with various technologies and languages. Ankur is a techno freak and is always keen on trying his hand at something new. He believes that "we never lose; we either WIN, or we LEARN something". Ankur has also reviewed Creating E-Learning Games with Unity, Packt Publishing.