Book Image

Building Android Games with Cocos2d-x

By : Raydelto Hernandez
Book Image

Building Android Games with Cocos2d-x

By: Raydelto Hernandez

Overview of this book

Table of Contents (16 chapters)
Building Android Games with Cocos2d-x
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we have seen how to add the interaction between our C++ game logic code and the Android core Java layer by using JNI, we have also displayed the Google AdMob banner in our game by directly modifying the Java Activity class code that was created during the invocation of the cocos command.