Book Image

HTML5 Game Development by Example: Beginner's Guide

By : Seng Hin Mak
Book Image

HTML5 Game Development by Example: Beginner's Guide

By: Seng Hin Mak

Overview of this book

Table of Contents (18 chapters)
HTML5 Game Development by Example Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Building a Physics Car Game with Box2D and Canvas
Index

What we are going to create in this book


In the following chapters, we are going to build six games. We are going to first create a DOM-based Ping Pong game that can be played by two players in the same machine. Then, we will create a memory matching game with CSS3 animation. Next, we will use Canvas to create an Untangle puzzle game. Later, we will build a music game with audio elements. Then, we will create a multiplayer draw and guess game with WebSocket. Lastly, we will use the Box2D JavaScript port to create a prototype of a physics car game. The following screenshot shows the memory matching game that we will build in Chapter 3, Building a Card-matching Game in CSS3. You can play the game at http://makzan.net/html5-games/card-matching/.