Book Image

HTML5 Game Development by Example: Beginner's Guide

By : Seng Hin Mak
Book Image

HTML5 Game Development by Example: Beginner's Guide

By: Seng Hin Mak

Overview of this book

Table of Contents (18 chapters)
HTML5 Game Development by Example Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Building a Physics Car Game with Box2D and Canvas
Index

Creating a static ground body in the physics world


The world is empty now. If we are going to place objects there, the objects will fall and finally leave our sight. Now, suppose we want to create a static ground body in the world so that objects can stand on it. We can do this in Box2D.