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  • Book Overview & Buying Hands-On Unity 2022 Game Development
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Hands-On Unity 2022 Game Development

Hands-On Unity 2022 Game Development - Third Edition

By : Nicolas Alejandro Borromeo
4.7 (22)
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Hands-On Unity 2022 Game Development

Hands-On Unity 2022 Game Development

4.7 (22)
By: Nicolas Alejandro Borromeo

Overview of this book

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
Table of Contents (23 chapters)
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1
Creating a Unity Project
21
Other Books You May Enjoy
22
Index

Scripting Visual Effects

Visual feedback is the concept of using different VFX, such as particles and a VFX graph, to reinforce what is happening. For example, say right now we are shooting our weapon, and we know that this is happening because we can see the bullets. However, it doesn’t feel like a real shooting effect, because a proper shooting effect should have a muzzle effect on the tip of our gun. Another example would be the enemy dying—it just disappears with no animation! That doesn’t feel as satisfying as it could be. We can instead add a little explosion (considering they are robots).

Let’s start making our enemies spawn an explosion when they die by doing the following:

  1. Create an explosion effect or download one from the Asset Store. It shouldn’t loop and it needs to be destroyed automatically when the explosion is over (ensure Looping is unchecked and Stop Action is set to Destroy in the main module).
  2. Some explosions...
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Hands-On Unity 2022 Game Development
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