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Book Overview & Buying
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Table Of Contents
Mastering Unity Scripting
By :
Mastering Unity Scripting
By:
Overview of this book
Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.
Table of Contents (12 chapters)
Preface
1. Unity C# Refresher
2. Debugging
3. Singletons, Statics, GameObjects, and the World
4. Event-driven Programming
5. Cameras, Rendering, and Scenes
6. Working with Mono
7. Artificial Intelligence
8. Customizing the Unity Editor
9. Working with Textures, Models, and 2D
10. Source Control and Other Tips
Index