Book Image

Learning Unity iOS Game Development

Book Image

Learning Unity iOS Game Development

Overview of this book

Table of Contents (14 chapters)
Learning Unity iOS Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
6
Main Menu, iAds, Leaderboards, Store Purchases, and Achievements
Index

Setting up Unity for iOS builds


After you have your game files transferred, or if are already working on a Mac, open Unity and then your game scene if it is not already loaded.

Right-click on the Assets folder in the Project window. Then, select Create and then Folder. Name this folder IconsAndSplash.

Right-click on the IconsAndSplash folder and select Import New Asset…. Navigate to the book files and search for the folder named ChapterSeven_iOSIcons_Splash. Import the files, except the one named Icon_Template.png. This is here so that you have a reference to what the iOS icon sizing should be if you are creating a custom icon, which I recommend because the one I am including here is not specific to any game or product.

Once the icons and the splash screen are imported, select the icons; icons are the ones with numberXnumber as its name. In the Inspector window, change the settings for the icons as follows:

  • Select Filter Mode as Point

  • Select Max Size as 256

  • Select Format as Truecolor

Next, select...