Book Image

HTML5 Game Development by Example: Beginner's Guide

By : Seng Hin Mak
Book Image

HTML5 Game Development by Example: Beginner's Guide

By: Seng Hin Mak

Overview of this book

Table of Contents (18 chapters)
HTML5 Game Development by Example Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
9
Building a Physics Car Game with Box2D and Canvas
Index

Making the Untangle puzzle game


Now that we have created an interactive Canvas, we can drag the circles, and the lines connecting the circles which are intersecting with other lines. How about we make it a game? There are some predefined circles and lines and our aim is to drag the circles so that there are no lines intersecting with others. This is called an Untangle puzzle game.