Book Image

Learn Arduino Prototyping in 10 days

By : Kallol Bosu Roy Choudhuri
Book Image

Learn Arduino Prototyping in 10 days

By: Kallol Bosu Roy Choudhuri

Overview of this book

This book is a quick, 10-day crash course that will help you become well acquainted with the Arduino platform. The primary focus is to empower you to use the Arduino platform by applying basic fundamental principles. You will be able to apply these principles to build almost any type of physical device. The projects you will work through in this book are self-contained micro-controller projects, interfacing with single peripheral devices (such as sensors), building compound devices (multiple devices in a single setup), prototyping standalone devices (powered from independent power sources), working with actuators (such as DC motors), interfacing with an AC-powered device, wireless devices (with Infrared, Radio Frequency and GSM techniques), and finally implementing the Internet of Things (using the ESP8266 series Wi-Fi chip with an IoT cloud platform). The first half of the book focuses on fundamental techniques and building basic types of device, and the final few chapters will show you how to prototype wireless devices. By the end of this book, you will have become acquainted with the fundamental principles in a pragmatic and scientific manner. You will also be confident enough to take up new device prototyping challenges.
Table of Contents (13 chapters)

Day 5 - Using Actuators

"Give me a lever long enough and a fulcrum on which to place it; and I shall move the world."
- Archimedes

As promised in Chapter 3, Day 1 - Building a Simple Prototype, today we will work on our first project that uses diodes and transistors with a DC motor (an example of an actuator) powered from an independent battery-based power source. This is an advanced level chapter and is designed with a lot of concepts and components; it builds upon the knowledge gathered so far during the previous chapters. In this chapter, our focus will be on moving parts that are used to physically move things.

You will learn the following topics in this chapter:

  • Interfacing a DC motor
  • Powering DC motors from a battery
  • Using multiple power sources
  • Concept of Common Grounding
  • Concept of reverse current
  • Practical use of a diode
  • Practical usage of a transistor
  • Concept...