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  • Book Overview & Buying Mastering Embedded Linux Development
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Mastering Embedded Linux Development

Mastering Embedded Linux Development - Fourth Edition

By : Frank Vasquez, Chris Simmonds
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Mastering Embedded Linux Development

Mastering Embedded Linux Development

By: Frank Vasquez, Chris Simmonds

Overview of this book

Mastering Embedded Linux Development is designed to be both a learning resource and a reference for your embedded Linux projects. In this fourth edition, you'll learn the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. First, you will download and install a pre-built toolchain. After that, you will cross-compile each of the remaining three elements from scratch and learn to automate the process using Buildroot and the Yocto Project. The book progresses with coverage of over-the-air software updates and rapid prototyping with add-on boards. Two new chapters tackle modern development practices, including Python packaging and deploying containerized applications. These are followed by a chapter on writing multithreaded code and another on techniques to manage memory efficiently. The final chapters demonstrate how to debug your code, whether it resides in user space or in the Linux kernel itself. In addition to GNU debugger (GDB), the book also covers the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this book, you will be able to create efficient and secure embedded devices with Linux that will delight your users.
Table of Contents (28 chapters)
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1
Part 1: Elements of Embedded Linux
7
Part 2: Building Embedded Linux Images
11
Part 3: System Architecture and Design Decisions
18
Part 4: Developing Applications
23
Part 5: Debugging and Optimizing Performance

Using SWUpdate for local updates

Like Mender, SWUpdate uses a symmetric A/B image update mechanism with a fallback in the event of a failed update. SWUpdate can receive multiple image updates in a CPIO format package and then deploy those updates to different parts of the system. It allows you to write plugins in the Lua language to do custom processing. Lua is a powerful scripting language that is easy to embed in applications. SWUpdate is a client-only solution, so unlike Mender there is no corresponding enterprise hosting plan to pay for. Instead, you deploy your own OTA server using something like hawkBit.

The SWUpdate project (https://github.com/sbabic/swupdate) was started and is still maintained by Stefano Babic, an employee of DENX Software Engineering, the same folks behind U-Boot. There is extensive documentation (https://sbabic.github.io/swupdate/) beginning with motives for robust and fail-safe updates followed by clear explanations of various update strategies.

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Mastering Embedded Linux Development
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