Book Image

Embedded Programming with Modern C++ Cookbook

By : Igor Viarheichyk
Book Image

Embedded Programming with Modern C++ Cookbook

By: Igor Viarheichyk

Overview of this book

Developing applications for embedded systems may seem like a daunting task as developers face challenges related to limited memory, high power consumption, and maintaining real-time responses. This book is a collection of practical examples to explain how to develop applications for embedded boards and overcome the challenges that you may encounter while developing. The book will start with an introduction to embedded systems and how to set up the development environment. By teaching you to build your first embedded application, the book will help you progress from the basics to more complex concepts, such as debugging, logging, and profiling. Moving ahead, you will learn how to use specialized memory and custom allocators. From here, you will delve into recipes that will teach you how to work with the C++ memory model, atomic variables, and synchronization. The book will then take you through recipes on inter-process communication, data serialization, and timers. Finally, you will cover topics such as error handling and guidelines for real-time systems and safety-critical systems. By the end of this book, you will have become proficient in building robust and secure embedded applications with C++.
Table of Contents (17 chapters)

Time Points and Intervals

Embedded applications handle events and control processes happening in the physical world—that is why the correct handling of time and delays is crucial for them. Switching traffic lights; generation of sound tones; synchronization of data from multiple sensors—all these tasks rely on proper time measurements.

Plain C does not provide any standard functions to work with time. It is expected that application developers will use a time API specific for the target operating system—Windows, Linux, or macOS. For bare-metal embedded systems, developers have to create custom functions to work with time, based on a low-level timer API specific for the target platform. As a result, the code is hard to port to other platforms. 

To overcome the portability issue, C++ (starting with C++11) defines data types and functions to work with time...