Book Image

Microsoft HoloLens By Example

By : Joshua Newnham
Book Image

Microsoft HoloLens By Example

By: Joshua Newnham

Overview of this book

Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it. Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end).
Table of Contents (16 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
6
Interacting with Holograms Using Unity

Credits

Author

 

Joshua Newnham

Copy Editor

 

Shaila Kusanale

Reviewers

 

Vangos Pterneas

Jason M. Odom

Project Coordinator

 

Ritika Manoj

Commissioning Editor

 

Amarabha Banerjee

Proofreader

 

Safis Editing

Acquisition Editor

 

Reshma Raman

Indexer

 

Tejal Daruwale Soni

ContentDevelopmentEditor

 

Aditi Gour

Graphics

 

Jason Monteiro

Technical Editor

 

Lydia Vazhayil

Production Coordinator

 

Shantanu Zagade