Book Image

Mastering Xamarin UI Development - Second Edition

By : Steven F. Daniel
Book Image

Mastering Xamarin UI Development - Second Edition

By: Steven F. Daniel

Overview of this book

This book will provide you with the knowledge and practical skills that are required to develop real-world Xamarin and Xamarin.Forms applications. You’ll learn how to create native Android app that will interact with the device camera and photo gallery, and then create a native iOS sliding tiles game. You will learn how to implement complex UI layouts and create customizable control elements based on the platform, using XAML and C# 7 code to interact with control elements within your XAML ContentPages. You’ll learn how to add location-based features by to your apps by creating a LocationService class and using the Xam.Plugin.Geolocator cross-platform library, that will be used to obtain the current device location. Next, you’ll learn how to work with and implement animations and visual effects within your UI using the PlatformEffects API, using C# code. At the end of this book, you’ll learn how to integrate Microsoft Azure App Services and use the Twitter APIs within your app. You will work with the Razor Templating Engine to build a book library HTML5 solution that will use a SQLite.net library to store, update, retrieve, and delete information within a local SQLite database. Finally, you will learn how to write unit tests using the NUnit and UITest frameworks.
Table of Contents (15 chapters)

MVVM and Data Binding

In the previous chapter, we created a cross-platform Xamarin.Forms application for both iOS and Android platforms, and then created a data model that stored information relating to walking trails used by our application. We then created a number of content pages using XAML that were populated with static data using our data model. Finally, we looked at how to use the navigation APIs included as part of the Xamarin.Forms platform to help navigate between each of the different content pages, before running the TrackMyWalks application within the iOS Simulator.

The Model-View-ViewModel (MVVM) architectural pattern was invented with the XAML in mind, which was created by Microsoft back in 2008. It is well-suited for use with the MVVM architectural pattern, as it enforces a separation of the XAML user interface from the underlying data model, through a class that...