Book Image

The Ultimate iOS Interview Playbook

By : Avi Tsadok
Book Image

The Ultimate iOS Interview Playbook

By: Avi Tsadok

Overview of this book

As an iOS developer, you must possess a diverse skill set encompassing Swift coding, design knowledge, and mastery of development tools. And while the demand for iOS developers remains high, the competition for landing your dream job has intensified in recent years. Being a skilled iOS developer is no longer enough — acing interviews is now just as essential as having technical expertise. In The Ultimate iOS Interview Playbook, you'll discover innovative ways to stand out as an iOS developer and pass every job interview. It will guide you to build your developer brand and present your skills to potential employers. This comprehensive guide covers over 100 interview questions, from Swift fundamentals and frameworks to complex design patterns and app architecture. You'll learn how to approach coding assessments like a pro and avoid red flags that could hinder your chances of success. Drawing from the author’s experience of interviewing hundreds of iOS developers and having been a candidate themself, this book addresses the challenges of showcasing your skills and knowledge within a limited timeframe. By the end of this book, you'll be ready to excel in any iOS interview, demonstrating your strengths and confidently tackling even the most challenging questions, ultimately paving the way to secure the job you've always wanted.
Table of Contents (20 chapters)
Part 1: Everything about Interviews
Part 2: Swift Language and Coding
Part 3: The Frameworks
Part 4: Design and Architecture

Learning about the Swift Package Manager

CocoaPods and Carthage have played a significant part over the years in managing dependencies in iOS projects.

While CocoaPods and Carthage are terrific tools, every platform needs to have its in-house dependency manager, and Apple indeed developed a native dependency manager called the Swift Package Manager (SPM).

So, what is the SPM?

The SPM is a dependency manager built right into Xcode and allows developers to easily create, manage, and share Swift packages, which are self-contained units of code that can be used in different projects. A package can contain one or more targets, each of which is a module that can be imported and used by other packages or projects.

Let’s start creating a Swift package from scratch.

Creating a Swift package

Creating a new Swift package is simple. There are two ways to do it – using the terminal and Xcode:

  • Using the terminal: Open the Terminal app, go to the project folder...