Book Image

The Ultimate iOS Interview Playbook

By : Avi Tsadok
Book Image

The Ultimate iOS Interview Playbook

By: Avi Tsadok

Overview of this book

As an iOS developer, you must possess a diverse skill set encompassing Swift coding, design knowledge, and mastery of development tools. And while the demand for iOS developers remains high, the competition for landing your dream job has intensified in recent years. Being a skilled iOS developer is no longer enough — acing interviews is now just as essential as having technical expertise. In The Ultimate iOS Interview Playbook, you'll discover innovative ways to stand out as an iOS developer and pass every job interview. It will guide you to build your developer brand and present your skills to potential employers. This comprehensive guide covers over 100 interview questions, from Swift fundamentals and frameworks to complex design patterns and app architecture. You'll learn how to approach coding assessments like a pro and avoid red flags that could hinder your chances of success. Drawing from the author’s experience of interviewing hundreds of iOS developers and having been a candidate themself, this book addresses the challenges of showcasing your skills and knowledge within a limited timeframe. By the end of this book, you'll be ready to excel in any iOS interview, demonstrating your strengths and confidently tackling even the most challenging questions, ultimately paving the way to secure the job you've always wanted.
Table of Contents (20 chapters)
1
Part 1: Everything about Interviews
5
Part 2: Swift Language and Coding
9
Part 3: The Frameworks
14
Part 4: Design and Architecture

Design Patterns to Solve Complex Questions

In previous chapters, we discussed different aspects of iOS development. We covered UIKit, Swift, reactive programming, SwiftUI, Core Data, and many more. These building blocks help us achieve our next level – design patterns.

Design patterns are like tools. Each one of them solves a different problem or a different need, such as the following:

  • Do we need to change the behavior of a particular instance? We can use dependency injection (DI).
  • Do we have a complex state to manage? We can use Model-View-ViewModel (MVVM).
  • Do we need to define communication between objects? We can use delegation.

The more we expand our toolbox with design patterns, the more problems we can solve. We should remember that design patterns alone are not our goal – they are tools to accomplish our tasks. We should remember that we’ll have to pick a particular design pattern or talk about it in our interviews.

In this...