Book Image

The Ultimate iOS Interview Playbook

By : Avi Tsadok
Book Image

The Ultimate iOS Interview Playbook

By: Avi Tsadok

Overview of this book

As an iOS developer, you must possess a diverse skill set encompassing Swift coding, design knowledge, and mastery of development tools. And while the demand for iOS developers remains high, the competition for landing your dream job has intensified in recent years. Being a skilled iOS developer is no longer enough — acing interviews is now just as essential as having technical expertise. In The Ultimate iOS Interview Playbook, you'll discover innovative ways to stand out as an iOS developer and pass every job interview. It will guide you to build your developer brand and present your skills to potential employers. This comprehensive guide covers over 100 interview questions, from Swift fundamentals and frameworks to complex design patterns and app architecture. You'll learn how to approach coding assessments like a pro and avoid red flags that could hinder your chances of success. Drawing from the author’s experience of interviewing hundreds of iOS developers and having been a candidate themself, this book addresses the challenges of showcasing your skills and knowledge within a limited timeframe. By the end of this book, you'll be ready to excel in any iOS interview, demonstrating your strengths and confidently tackling even the most challenging questions, ultimately paving the way to secure the job you've always wanted.
Table of Contents (20 chapters)
Part 1: Everything about Interviews
Part 2: Swift Language and Coding
Part 3: The Frameworks
Part 4: Design and Architecture

Understanding that every in-person interaction is important

In Chapter 2, we discussed how important it is to leave a good impression in interviews. But the discussion was in the context of getting hired. We should remember that impressing people in person is not just essential for interviews, but also for creating our brand.

Open source contributions, Stack Overflow questions, blog followers, and more are all examples of places where we are required to handle a certain number of interactions with other developers.

Looking forward, these interactions also help us to shape our image in the industry. Sometimes, that single interaction is the only chance we’ve got to show who we are to other developers.

What is the impression that we leave behind? Like every industrial product, our name goes in front of us and is built upon thousands of talks, help sessions, and correspondences.