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OpenFrameworks Essentials

OpenFrameworks Essentials

By : Denis Perevalov
5 (7)
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OpenFrameworks Essentials

OpenFrameworks Essentials

5 (7)
By: Denis Perevalov

Overview of this book

If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Table of Contents (13 chapters)
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12
Index

iOS and Android versions

The video synthesizers for iOS and Android are light versions of the desktop project. They are considered in Chapter 8, Deploying the Project on iOS, Android, and Raspberry Pi, and include only the matrix pattern generator and the GUI panel. Instead of using the control keys, it uses the double-tap to toggle the GUI. Additionally, these projects use an accelerometer to control two sliders.

The openFrameworks project and source files

The project's code structure is the following:

  • The project uses the ofxGui addon. It is linked to the project using the Pattern Generator wizard for the iOS version. For the Android version, the project is started by copying the example, which has already linked the ofxGui addon.
  • The project's source files are ofApp.h and ofApp.mm for iOS and ofApp.h and ofApp.cpp for Android. They are placed in the src folder of the project.

Data files

The project writes and reads its GUI state to the settings.xml file.

The GUI

A GUI panel includes...

Visually different images
CONTINUE READING
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Tech Concepts
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Programming languages
73
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OpenFrameworks Essentials
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