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OpenFrameworks Essentials

OpenFrameworks Essentials

By : Denis Perevalov
5 (7)
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OpenFrameworks Essentials

OpenFrameworks Essentials

5 (7)
By: Denis Perevalov

Overview of this book

If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Table of Contents (13 chapters)
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12
Index

Discovering the project's code structure

Open the project's VideoSynth folder and find the src folder there. It contains the project's source code files, as shown in the following screenshot:

Discovering the project's code structure

The project's folder contents (the center column) and its source code files placed in the src folder (the right column)

There are three source files:

  • main.cpp: This file contains the code to initiate a window and run the app. We will leave it unchanged.
  • ofApp.h: This file is a declaration of the ofApp application class, which consists of a declaration of the functions, such as setup(), update(), draw(), and some others. Currently, we do not need to add anything there.
  • ofApp.cpp: This file contains definitions of declared functions. This is the file we will edit right now.

The following functions, declared in the ofApp class, are called by the openFrameworks engine:

  • setup(): This function is called once at the beginning of the application execution. This is the place to implement a project...
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Tech Concepts
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Programming languages
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OpenFrameworks Essentials
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