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OpenFrameworks Essentials

OpenFrameworks Essentials

By : Denis Perevalov
5 (7)
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OpenFrameworks Essentials

OpenFrameworks Essentials

5 (7)
By: Denis Perevalov

Overview of this book

If you are a programmer, visual artist, or designer with experience in creative coding, and want to use openFrameworks to create fun, stunning, and interactive applications, this is the book for you. Basic knowledge of programming languages, such as C++, Java, Python, or JavaScript, will be enough to proceed with the book.
Table of Contents (13 chapters)
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12
Index

Getting more information on openFrameworks


Our book was dedicated to the basics of openFrameworks with the main effort to create 2D and 3D generative graphics. So, we did not consider several topics such as computer vision and low-level sound synthesis. To get acquainted with the whole range of openFrameworks capabilities, check out the examples in the examples folder and explore the online documentation and forum at openframeworks.cc.

For a deeper understanding of openFrameworks, we recommend that you read other books on this subject.

openFrameworks books

Currently there are three books that cover openFrameworks:

  • ofBook: This is a free online book on openFrameworks written collaboratively. It contains detailed information on many topics related to openFrameworks, C++ programming, and creative coding. To read it, go to the book's page at github.com/openframeworks/ofBook, click on the chapters folder, and you will see the list of chapters. Now click on the folder of the desired chapter, and...

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OpenFrameworks Essentials
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