Book Image

Scala Design Patterns - Second Edition

By : Ivan Nikolov
Book Image

Scala Design Patterns - Second Edition

By: Ivan Nikolov

Overview of this book

Design patterns make developers’ lives easier by helping them write great software that is easy to maintain, runs efficiently, and is valuable to the company or people concerned. You’ll learn about the various features of Scala and will be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting and latest features of Scala while using practical real-world examples. We will be learning about IDE’s and Aspect Oriented Programming. We will be looking into different components in Scala. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. The book ends with a practical example that demonstrates how the presented material can be combined in real-life applications. You’ll learn the necessary concepts to build enterprise-grade applications. By the end of this book, you’ll have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.
Table of Contents (14 chapters)

Self types

One of the features of good code is the separation of concerns. Developers should aim to make classes and their methods responsible for one and only one thing. This helps in testing, maintaining, and simply understanding code better. Remember—simple is always better.

However, it is inevitable that when writing real software, we will need instances of some classes within other ones in order to achieve certain functionalities. In other words, once our building blocks are nicely separated, they would have dependencies in order to perform their functionality. What we are talking about here really boils down to dependency injection. Self types provide a way to handle these dependencies in an elegant way. In this section, we will see how to use them and what they are good for.

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