Book Image

Scala Design Patterns - Second Edition

By : Ivan Nikolov
Book Image

Scala Design Patterns - Second Edition

By: Ivan Nikolov

Overview of this book

Design patterns make developers’ lives easier by helping them write great software that is easy to maintain, runs efficiently, and is valuable to the company or people concerned. You’ll learn about the various features of Scala and will be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting and latest features of Scala while using practical real-world examples. We will be learning about IDE’s and Aspect Oriented Programming. We will be looking into different components in Scala. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. The book ends with a practical example that demonstrates how the presented material can be combined in real-life applications. You’ll learn the necessary concepts to build enterprise-grade applications. By the end of this book, you’ll have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.
Table of Contents (14 chapters)

Aspect-oriented programming

Aspect-oriented programming (AOP) addresses a common functionality, that spans across an application, but cannot be otherwise abstracted in a single module using traditional object-oriented techniques. This repeated functionality is often referred to as cross-cutting concerns. A common example is logging—normally, loggers are created within classes and then their methods are called inside the methods of the classes. This helps with the debugging and tracing of events in an application, but it is not really related to the actual functionality in any way.

AOP recommends that cross-cutting concerns are abstracted and encapsulated in their own modules. In the next few subsections, we will look into how AOP improves code and also makes cross-cutting concerns easily extendible.

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