Book Image

Scala Design Patterns - Second Edition

By : Ivan Nikolov
Book Image

Scala Design Patterns - Second Edition

By: Ivan Nikolov

Overview of this book

Design patterns make developers’ lives easier by helping them write great software that is easy to maintain, runs efficiently, and is valuable to the company or people concerned. You’ll learn about the various features of Scala and will be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting and latest features of Scala while using practical real-world examples. We will be learning about IDE’s and Aspect Oriented Programming. We will be looking into different components in Scala. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. The book ends with a practical example that demonstrates how the presented material can be combined in real-life applications. You’ll learn the necessary concepts to build enterprise-grade applications. By the end of this book, you’ll have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.
Table of Contents (14 chapters)

Summary

In this chapter, we familiarized ourselves with some concepts that help us to write better, more generic, and extendible software. We focused on abstract types, polymorphism, and self types in Scala.

We looked into the differences between generics and abstract type values in classes, along with some examples and usage advice. Then, we introduced the different types of polymorphism—subtype, parametric, and ad hoc. Finally, we went through self types in Scala and how to use them. We showed that self types provide a good way to encapsulate functionality and write modular code.

In the following chapter, we will look into the importance of separating the responsibilities of software components. We will also go through aspect-oriented programming.