Book Image

Hands-On System Programming with Linux

By : Kaiwan N. Billimoria, Tigran Aivazian
Book Image

Hands-On System Programming with Linux

By: Kaiwan N. Billimoria, Tigran Aivazian

Overview of this book

The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.
Table of Contents (21 chapters)

A quick mention

To round off this chapter, we present a quick look at two interesting technologies: timers via the file abstraction model and watchdog timers. These sections are not covered in detail; we leave it to the interested reader to dig further.

Timers via file descriptors

Do you recall a key philosophy of the Unix (and, thus, Linux) design that we covered in Chapter 1, Linux System Architecture, of this book? That is, everything is a process; if it's not a process, it's a file. The file abstraction is heavily used on Linux; here, too, with timers, we find that there is a way to represent and use timers via the file abstraction.

How is this done? The timerfd_* APIs provide the required abstraction. In this...