Book Image

Hands-On System Programming with Linux

By : Kaiwan N. Billimoria, Tigran Aivazian
Book Image

Hands-On System Programming with Linux

By: Kaiwan N. Billimoria, Tigran Aivazian

Overview of this book

The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.
Table of Contents (21 chapters)

Summary

In this chapter, we covered important concepts related to CPU scheduling on Linux and real-time. The reader has been taken through progressive topics on the Linux thread state-machine, real-time, CPU affinity, and the available POSIX scheduling policies. Furthermore, we have shown APIs—both at the pthreads and system call layers—to exploit these powerful mechanisms. A demo application reinforced the concepts that we learned. Finally, a quick note on the fact that Linux can also be used as a hard real-time (RTOS) was covered.

In the next chapter, the reader will be shown how to achieve the best I/O performance using modern techniques.