Book Image

Hands-On System Programming with Linux

By : Kaiwan N. Billimoria, Tigran Aivazian
Book Image

Hands-On System Programming with Linux

By: Kaiwan N. Billimoria, Tigran Aivazian

Overview of this book

The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.
Table of Contents (21 chapters)

Beyond the basics

In this section, we will dig a bit deeper into dynamic memory management with the malloc(3) API family. Understanding these areas, and the content of Chapter 5, Linux Memory Issues, and Chapter 6, Debugging Tools for Memory Issues, will go a long way in helping developers effectively debug common memory bugs and issues.

The program break

When a process or thread wants memory, it invokes one of the dynamic memory routines—usually malloc(3) or calloc(3); this memory (usually) comes from the heap segment. As mentioned earlier, the heap is a dynamic segment it can grow (toward higher virtual addresses). Obviously though, at any given point in time, the heap has an endpoint or top beyond which...