Book Image

Hands-On Design Patterns with C# and .NET Core

By : Gaurav Aroraa, Jeffrey Chilberto
Book Image

Hands-On Design Patterns with C# and .NET Core

By: Gaurav Aroraa, Jeffrey Chilberto

Overview of this book

Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns, including creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (19 chapters)
Free Chapter
1
Section 1: Essentials of Design Patterns in C# and .NET Core
4
Section 2: Deep Dive into Utilities and Patterns in .NET Core
10
Section 3: Functional Programming, Reactive Programming, and Coding for the Cloud

Database discussion

Before we start with the database discussion we have to consider the following points—a big picture of our FlixOne web application:

  • One part of our application is inventory management, but another part of it is an e-commerce web application.
  • The challenging part is that our application would also serve as a Point Of Sale (POS). In this part/module, the user can pay for the items they have purchased from offline counters/outlets.
  • For the inventory part, we need to address which approach we will be taking to calculate and maintain accounts and transactions, and to determine the cost of any item sold.
  • To maintain stock for inventories, various options are available, with the two most commonly used options being First In First Out (FIFO) and Last In First Out (LIFO).
  • Most of the transactions involve financial data, hence these transactions require historical...