Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By : Gabriel Baptista, Francesco Abbruzzese
Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
Table of Contents (26 chapters)
24
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25
Index

Summary

In this chapter, we understood why design patterns help with the maintainability and reusability of the parts of the system you are building. We also looked at some typical use cases and code snippets that you can use in your projects. Finally, we presented .NET Generic Host, which is a good example of how .NET uses design patterns to enable code reusability and enforce best practices.

All this content will help you while architecting new software or even maintaining an existing one, since design patterns are already-known solutions for some real-life problems in software development.

In the next chapter, we will cover the domain-driven design approach. We will also learn how to use the SOLID design principles so that we can map different domains to our software solutions.