Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By : Gabriel Baptista, Francesco Abbruzzese
Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
Table of Contents (26 chapters)
24
Another Book You May Enjoy
25
Index

SOAP web services

The Simple Object Access Protocol (SOAP) allows both one-way messages and answer/response messages. Communication can be both synchronous and asynchronous, but, if the underlying protocol is synchronous, such as in the case of HTTP, the sender receives an acknowledgment saying that the message was received (but not necessarily processed). When asynchronous communication is used, the sender must listen for incoming communications. Often, asynchronous communication is implemented with the Publisher/Subscriber pattern that we described in Chapter 11, Design Patterns and .NET 5 Implementation.

Messages are represented as XML documents called envelopes. Each envelope contains a header, a body, and a fault element. The body is where the actual content of the message is placed. The fault element contains possible errors, so it is the way exceptions are exchanged when communication occurs. Finally, the header contains any auxiliary information that enriches the protocol...