Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By : Gabriel Baptista, Francesco Abbruzzese
Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
Table of Contents (26 chapters)
24
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25
Index

Summary

This chapter aimed to help you understand the advantages of code reuse. It also gave you an idea about what is not properly reused code. This chapter also presented approaches for reusing and refactoring code.

Considering that technology without processes does not take you anywhere, a process was presented that helps enable code reuse. This process is related to using already completed components from your library; identifying features in the software requirements specification that are candidates to be designed as library components; modifying the specification considering these features; designing the reusable components; and building the project architecture with the new component library version.

To finish, this chapter presented .NET Standard libraries as an approach to reusing code for different C # platforms, indicating that .NET 5 and new versions shall be used for reusing code in different platforms. This chapter also reinforced the principles of object...