Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By : Gabriel Baptista, Francesco Abbruzzese
Book Image

Software Architecture with C# 9 and .NET 5 - Second Edition

By: Gabriel Baptista, Francesco Abbruzzese

Overview of this book

Software architecture is the practice of implementing structures and systems that streamline the software development process and improve the quality of an app. This fully revised and expanded second edition, featuring the latest features of .NET 5 and C# 9, enables you to acquire the key skills, knowledge, and best practices required to become an effective software architect. This second edition features additional explanation of the principles of Software architecture, including new chapters on Azure Service Fabric, Kubernetes, and Blazor. It also includes more discussion on security, microservices, and DevOps, including GitHub deployments for the software development cycle. You will begin by understanding how to transform user requirements into architectural needs and exploring the differences between functional and non-functional requirements. Next, you will explore how to carefully choose a cloud solution for your infrastructure, along with the factors that will help you manage your app in a cloud-based environment. Finally, you will discover software design patterns and various software approaches that will allow you to solve common problems faced during development. By the end of this book, you will be able to build and deliver highly scalable enterprise-ready apps that meet your organization’s business requirements.
Table of Contents (26 chapters)
24
Another Book You May Enjoy
25
Index

Summary

In this chapter, we analyzed the main reasons for the adoption of DDD and why and how it meets the needs of the market. We described how to identify domains and how to coordinate the teams that work on different domains of the same application with domain maps. Then, we analyzed the way DDD represents data with entities, value objects, and aggregates, providing advice and code snippets so that we can implement them in practice.

We also covered some typical patterns that are used with DDD, that is, the repository and Unit of Work patterns, domain event patterns, CQRS, and event sourcing. Then, we learned how to implement them in practice. We also showed you how to implement domain events and the command pattern with decoupled handling so that we can add code snippets to real-world projects.

Finally, we used the principles of DDD in practice to define domains and to create the first sketch of a domain map for this book's WWTravelClub use case.

In the next chapter...