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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
5 (1)
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Software Architecture with C++

Software Architecture with C++

5 (1)
By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Packaging using Conan

The core packaging step in Conan involves the creation of a package. However, in practice, this step is usually preceded by testing and followed by publishing. In this section, we cover the complete workflow: testing, creating, and publishing a Conan package.

Packages should be validated before their publication, as malfunctioning packages can break development. Conan supports this validation process through a test package, which is used only during testing. Thus, the process of creating a Conan package involves two scripts, one of which is published, and the other that is not published but needed only for testing the package.

Testing our Conan package

Once Conan builds a package, it should test whether the package was properly built and can be correctly linked and reused by consumers in their own projects. In order to do so, let’s start by creating a test_package subdirectory. It will include a conanfile.py script, but this time, a shorter...

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Software Architecture with C++
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