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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
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Software Architecture with C++

Software Architecture with C++

By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Tracing

While logging collects pieces of information from a single point, tracing is concerned with the entire life cycle of a single transaction, starting at the point where it originates from a user action. Distributed tracing extends the idea of tracing across multiple services and machines.

Information captured by tracing may include function calls, their parameters, their size, and execution time. Each trace also has a unique trace identifier (trace ID) assigned to individual requests, which is used for tracking requests as they traverse through various services in a distributed system to provide visibility into complete request paths.

Each trace is composed of spans. Hierarchical spans in traces are used to construct and visualize a dependency graph between services in a distributed system. This is based on context propagation, transferring request metadata such as trace IDs, span IDs, and user data between different services, layers, or threads in a distributed application...

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Software Architecture with C++
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