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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
5 (1)
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Software Architecture with C++

Software Architecture with C++

5 (1)
By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Observability in cloud-native distributed systems

Distributed systems, such as those in cloud-native architectures, pose some unique challenges. The sheer number of different services working at any given time makes it very inconvenient to investigate how well the components perform.

In monolithic systems, logging and performance monitoring are usually enough. However, in a distributed system, distributed tracing becomes essential, as it allows you to follow a request as it moves across services, tracking its life cycle. Moreover, with a distributed system, even logging requires careful design. Different components produce different log formats. Those logs must be stored somewhere. Keeping them together with a service that delivers them will make it challenging to get the big picture in an outage case. Besides, since microservices may be short-lived, you will want to decouple the life cycle of logs from the life cycle of a service that provides them or a machine that hosts the...

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Software Architecture with C++
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