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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
5 (1)
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Software Architecture with C++

Software Architecture with C++

5 (1)
By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Employing inline namespaces

In systems programming, oftentimes, you’re not always just writing code against an API; often, you need to care about application binary interface (ABI) compatibility as well. A famous ABI break happened when GCC released its fifth version, with one of the major changes being the change of the class layout of std::string. This meant that libraries working with older GCC versions (or still using the new ABI in newer versions, which is still a thing in recent GCC releases) would not work with code written using a later ABI. In the case of an ABI break, if you receive a linker error, you can consider yourself lucky. In some cases, such as mixing debug code with release code, you’ll likely get memory corruption if a class only has members available in one such configuration—for instance, special members being added for better debugging.

Some memory corruptions, which are often hard to debug, can easily be turned into linker errors with...

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Software Architecture with C++
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