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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
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Software Architecture with C++

Software Architecture with C++

By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Architectural and System Design Patterns

Patterns help us deal with complexity. At the level of a single software component, you can apply the well-known classic Gang of Four software patterns—those described in the book Design Patterns: Elements of Reusable Object-Oriented Software (1994). However, when we move higher up and start looking at the architecture between different components and examining how components interact and operate together, knowing when and how to apply architectural and system design patterns becomes crucial, and that’s the focus of this chapter.

Although this chapter doesn’t focus on C++ code directly, it addresses architectural and system design concerns that every experienced C++ developer eventually faces, especially when working on complex, distributed systems. The patterns discussed here are technology-agnostic, but are highly relevant to C++ projects that aim for scalability, fault tolerance, and production-readiness.

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