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Software Architecture with C++

Software Architecture with C++ - Second Edition

By : Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski
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Software Architecture with C++

Software Architecture with C++

By: Andrey Gavrilin, Adrian Ostrowski, Piotr Gaczkowski

Overview of this book

Designing scalable and maintainable software with C++ requires more than language expertise—it demands strong architectural thinking. This practical guide equips you with the skills to design and build robust, distributed systems using modern C++. Starting with fundamental architectural principles and design philosophies, the book walks you through practical approaches to designing and deploying reliable systems. This edition contains significant updates across the book, including new chapters on observability, package management, and C++ modules to address real-world software challenges. You will explore software decomposition strategies, design and system patterns, fault tolerance, API management, and testability—all applied with C++. Additionally, the book covers modern CI/CD pipelines, cloud-native design, microservices, and modular development, helping developers navigate today's fast-evolving software landscape. With updated examples and a renewed emphasis on maintainable and observable architectures, this edition equips C++ professionals to architect modern systems. By the end of this book, you will be able to design, build, test, and deploy well-architected solutions using modern C++ and proven architectural techniques. *Email sign-up and proof of purchase required
Table of Contents (27 chapters)
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1
Concepts and Components of Software Architecture
5
The Design and Development of C++ Software
12
Architectural Quality Attributes
17
Cloud-Native Design Principles
26
Index

Building and Packaging

Now that we’ve explored how to design robust systems and their components using modern C++ and established patterns, this chapter focuses on how to build and package those systems for production.

This chapter will explain all the elements that make up the build process. From compiler flags to automation scripts and beyond, we will guide you to the point where each possible module, service, and artifact is versioned and prepared for deployment. We will mainly focus on CMake.

You will learn how to create build systems based on Modern CMake, use external code in CMake, build reusable components, and create DEB, RPM, and AppImage packages using CPack.

In this chapter, you’ll learn about the following:

  • Getting the most out of compilers
  • Abstracting the build process
  • Using external modules
  • Reusing quality code

After reading this chapter, you’ll know how to write state-of-the-art code for building...

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Software Architecture with C++
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