Book Image

Transitioning to Java

By : Ken Fogel
Book Image

Transitioning to Java

By: Ken Fogel

Overview of this book

This comprehensive guide will help non-Java developers already using different languages transition from their current language to all things Java. The chapters are designed in a way that re-enforces a developer’s existing knowledge of object-oriented methodologies as they apply to Java. This book has been divided into four sections, with each section touching upon different aspects that’ll enable your effective transition. The first section helps you get to grips with the Java development environment and the Maven build tool for modern Java applications. In the second section, you’ll learn about Java language fundamentals, along with exploring object-oriented programming (OOP) methodologies and functional programming and discovering how to implement software design patterns in Java. The third section shows you how to code in Java on different platforms and helps you get familiar with the challenges faced on these platforms. In the fourth section, you’ll find out how you can manage and package your Java code. By the end of this Java programming book, you’ll have learned the core concepts of Java that’ll help you successfully transition from a different language to Java.
Table of Contents (23 chapters)
1
Part 1:The Java Development Environment
5
Part 2:Language Fundamentals
15
Part 3:GUI and Web Coding in Java
19
Part 4:Packaging Java Code

Understanding the class interface

In a programming language that has access control features, public methods are called the class interface. These are the methods that can be called from any other object in a system that has a reference to the object it wants to use. In Java, we can create a contract that will require any class that implements the contract, called an interface, to implement all the methods listed in the interface as public methods.

Here is an interface for reading and writing to a relational database:

public interface GamingDAO {
    // Create
    int create(Gamer gamer) throws SQLException;
    int create(Games games) throws SQLException;
    // Read
    List<Gamer> findAll() throws SQLException;
    Gamer findID(int id) throws SQLException;
    // Update
    int update(Gamer gamer) throws SQLException...