Book Image

Protocol Buffers Handbook

By : Clément Jean
Book Image

Protocol Buffers Handbook

By: Clément Jean

Overview of this book

Explore how Protocol Buffers (Protobuf) serialize structured data and provides a language-neutral, platform-neutral, and extensible solution. With this guide to mastering Protobuf, you'll build your skills to effectively serialize, transmit, and manage data across diverse platforms and languages. This book will help you enter the world of Protocol Buffers by unraveling the intricate nuances of Protobuf syntax and showing you how to define complex data structures. As you progress, you’ll learn schema evolution, ensuring seamless compatibility as your projects evolve. The book also covers advanced topics such as custom options and plugins, allowing you to tailor validation processes to your specific requirements. You’ll understand how to automate project builds using cutting-edge tools such as Buf and Bazel, streamlining your development workflow. With hands-on projects in Go and Python programming, you’ll learn how to practically apply Protobuf concepts. Later chapters will show you how to integrate data interchange capabilities across different programming languages, enabling efficient collaboration and system interoperability. By the end of this book, you’ll have a solid understanding of Protobuf internals, enabling you to discern when and how to use and redefine your approach to data serialization.
Table of Contents (13 chapters)

Implementing the Address Book in Go

From this chapter on, we are going to see a more practical use of Protobuf. In earlier chapters, we talked about syntax, how to carefully craft schema, and how to generate code from these schemas. We will now use the generated code in a programming language to create a local address book in which we can store and list contacts.

In this chapter, we’re going to cover the following main topics:

  • Interacting with most Protobuf constructs in Go
  • Writing/reading Protobuf encoded data to/from a file
  • Using Protobuf reflection to act on field data

By the end of the chapter, you will be able to interact with Protobuf-generated code in Go. You will understand how to use the generated code in your application to serialize and deserialize any kind of data.