Book Image

Mastering Julia - Second Edition

By : Malcolm Sherrington
Book Image

Mastering Julia - Second Edition

By: Malcolm Sherrington

Overview of this book

Julia is a well-constructed programming language which was designed for fast execution speed by using just-in-time LLVM compilation techniques, thus eliminating the classic problem of performing analysis in one language and translating it for performance in a second. This book is a primer on Julia’s approach to a wide variety of topics such as scientific computing, statistics, machine learning, simulation, graphics, and distributed computing. Starting off with a refresher on installing and running Julia on different platforms, you’ll quickly get to grips with the core concepts and delve into a discussion on how to use Julia with various code editors and interactive development environments (IDEs). As you progress, you’ll see how data works through simple statistics and analytics and discover Julia's speed, its real strength, which makes it particularly useful in highly intensive computing tasks. You’ll also and observe how Julia can cooperate with external processes to enhance graphics and data visualization. Finally, you will explore metaprogramming and learn how it adds great power to the language and establish networking and distributed computing with Julia. By the end of this book, you’ll be confident in using Julia as part of your existing skill set.
Table of Contents (14 chapters)

Summary

This chapter has presented a wide variety of options for producing visualizations that are now available to Julia programmers.

First, we looked at some of the popular “golden oldies” packages, such as UnicodePlots, Winston, Gadfly, PyPlot, and PGFPlots. After this, we introduced the Plots API, together with some of the newer backends, such as GR and PlotlyJS.

Then, we looked at how the Plotly cloud-based system can be utilized in Julia to generate, manipulate, and store data visualizations online. The Plots API makes provisioning graphic frameworks such as StatsPlots and Makie possible; we discussed these briefly.

Finally, we looked at how raster graphics can be processed and displayed.

In the next chapter, we will return to the subject of accessing data by looking at the various ways with which we can interact with SQL and NoSQL databases in Julia, delving into the Queryverse and introducing one further graphics package: Vega Lite.