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CMake Best Practices

CMake Best Practices - Second Edition

By : Berner, Mustafa Kemal Gilor
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CMake Best Practices

CMake Best Practices

By: Berner, Mustafa Kemal Gilor

Overview of this book

Discover the cutting-edge advancements in CMake with the new edition of CMake Best Practices. This book focuses on real-world applications and techniques to leverage CMake, avoiding outdated hacks and overwhelming documentation. You’ll learn how to use CMake presets for streamlined project configurations and embrace modern package management with Conan 2.0. Covering advanced methods to integrate third-party libraries and optimize cross-platform builds, this updated edition introduces new tools and techniques to enhance software quality, including testing frameworks, fuzzers, and automated documentation generation. Through hands-on examples, you’ll become proficient in structuring complex projects, ensuring that your builds run smoothly across different environments. Whether you’re integrating tools for continuous integration or packaging software for distribution, this book equips you with the skills needed to excel in modern software development. By the end of the book, you’ll have mastered setting up and maintaining robust software projects using CMake to streamline your development workflow and produce high-quality software.
Table of Contents (22 chapters)
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1
Part 1 – The Basics
5
Part 2 – Practical CMake – Getting Your Hands Dirty with CMake
14
Part 3 – Mastering the Details

Summary

The Apple ecosystem is somewhat special in handling because of its closed design in comparison to Linux or even Windows, but especially in the mobile market, there is often no way around building for Apple if one does not want to leave a significant market out. With the information in this chapter, such as creating app bundles and frameworks and signing your software, you should be set up to start deploying to Apple. While building for Apple needs you to use Xcode and possibly even means that you need to own Apple hardware, this is not the case for all other platforms. CMake excels at being platform-independent and at building software across different platforms, which is what we will be looking at in the next chapter.

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