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Asynchronous Programming with C++

Asynchronous Programming with C++

By : Javier Reguera-Salgado, Juan Antonio Rufes
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Asynchronous Programming with C++

Asynchronous Programming with C++

5 (1)
By: Javier Reguera-Salgado, Juan Antonio Rufes

Overview of this book

As hardware advancements continue to accelerate, bringing greater memory capacity and more CPU cores, software must evolve to adapt to efficiently use all available resources and reduce idle CPU cycles. In this book, two seasoned software engineers with about five decades of combined experience will teach you how to implement concurrent and asynchronous solutions in C++. You’ll gain a comprehensive understanding of parallel programming paradigms—covering concurrent, asynchronous, parallel, multithreading, reactive, and event-driven programming, as well as dataflows—and see how threads, processes, and services are related. Moving into the heart of concurrency, the authors will guide you in creating and managing threads and exploring C++’s thread-safety mechanisms, including mutual exclusion, atomic operations, semaphores, condition variables, latches, and barriers. With this solid foundation, you’ll focus on pure asynchronous programming, discovering futures, promises, the async function, and coroutines. The book takes you step by step through using Boost.Asio and Boost.Cobalt to develop network and low-level I/O solutions, proven performance and optimization techniques, and testing and debugging asynchronous software. By the end of this C++ book, you’ll be able to implement high-performance software using modern asynchronous C++ techniques.
Table of Contents (21 chapters)
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1
Part 1:Foundations of Parallel Programming and Process Management
4
Part 2: Advanced Thread Management and Synchronization Techniques
8
Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
12
Part 4: Advanced Asynchronous Programming with Boost Libraries
15
Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming

Asynchronous Programming Using Coroutines

In previous chapters, we saw different methods of writing asynchronous code in C++. We used threads, the basic units of execution, and some higher-level asynchronous code mechanisms, such as futures and promises and std::async. We will look at the Boost.Asio library in the next chapter. All these methods often use several system threads, created and managed by the kernel.

For example, the main thread of our program may need to access a database. This access may be slow, so we read the data in a different thread so our main thread can go on doing some other tasks. Another example is the producer-consumer model, where one or more threads generate data items to be processed, and one or more threads process those items in a fully asynchronous way.

Both of the preceding examples use threads, also called system (kernel) threads, and require different units of execution, one per thread.

In this chapter, we are going to study a different way...

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Asynchronous Programming with C++
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